Posted on January 1, 2020
in Builds
Bug fixes including a problem with remapping keys. Now you can only bind a command to one key instead of multiple keys.
When you first join a game you will definitely start off in the Pitstop on open games, previously it was hit or miss.
Add more hopefully helpful informational messages, e.g. when you run out of batteries or try to pick up a flag without the flag catcher activated.
The arrow above a pitstop will change to the color of the team that has captured the pitstop, base pitstop arrow are by default the color of their team.
Posted on February 16, 2017
in Events
Tonight, Thursday Feb 16th at 9pm est.
The first of many events as I ramp up to my Steam launch. You wanted to play with other people, now is the time!
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Posted on January 10, 2017
in website
The forums were full of spam so I deleted them.
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Posted on January 8, 2017
in Events
The 60 Tons force arena is up and running. Game tonight at 9pm est
Here is the link to the latest build. http://60tons.com/60tonsInstall.exe
Let’s play tonight at 9pm est but feel free to join anytime.
Here’s a aerial view of the arena

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Posted on April 18, 2016
in Reviews
60 Tons is getting reviewed by Highsight on Tuesday night April 19th at 8:30pm Eastern.
Help out by showing up with lasers blazing. All are invited. The more the merrier!!!
Highsight will broadcast live using Twitch
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Posted on March 21, 2015
in Builds
It’s been about 10 months since the last build. Go to the download page to get it. Remember to uninstall any previous version before installing this new one.
The install was completely refactor to eliminate any unnecessary files so this is the smallest installer yet.
Mouse support has been added. For it to work you need to go into Options(F2 in game) then select the Controls tab and move the Mouse slider somewhere to the right. That will activate the mouse controlling the turret.
Fixed a problem when tanks were right next to each other and their shots were not registering. The launch point of the fired projectile was moved closer to the center of the tank so it won’t intrude into another tank passed the that tank’s collision mesh. A shot’s projectile is now fired from the same location the 1st person eye is.
Announcement, mouse
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Posted on November 21, 2014
in website
This is the new website for 60 Tons.
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